using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_GIL_504h : SimTemplate //* Bewitch
	{
		//Passive Hero Power: After you play a minion, add a random Shaman spell to your hand.
        public override void onMinionIsSummoned(Playfield p, Minion triggerEffectMinion, Minion summonedMinion)
        {
            if (triggerEffectMinion.own == summonedMinion.own)
            {
                p.drawACard(CardDB.cardName.unknown, triggerEffectMinion.own);
            }
        }

	}
}